Grumpy Ferret
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Moonlight Finished! v1.0

Screenshot

Play it here

Filed under  //   game   indie   unity3d  

Moonlight (a game by its cover)

Moonlight - work in progress

This month's TIGSource competition is "A game by its cover" - find a fake game box art and write a game for it (which puts poor Stomp! on hold for a bit, sorry giant-stomping fans)

I found this and decided to make a platformer where you play music by landing on the platforms.

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Filed under  //   game   indie   moonlight   unity3d  

Stomp! Work in progress

Managed to get some free time this weekend so I've made a start on a new game - Stomp!

Beginnings of an RPG where you play an unfortunate giant, shunned by society and suffering from a rather empty stomach...Not a lot of RPG yet - I've mostly been working on the general mayhem and destruction part of it. Built in Unity3d (sorry linux folks) and using frogames.net's protopack for the models (coz I'm lazy like that).

Inspiration for the game from Nic who suggested a falling giant game where you try and cause as much damage as possible when you land... that still might make it in :)

Click to the full article for the game...

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Filed under  //   game   stomp   unity3d  

Shoot your facebook friends in the face!

With virtual sucker darts of course, we* are not savages.

What can you do to make a shooting gallery more fun - add in some exciting bonus targets maybe? spruce up the graphics, get the presentation and the sound design down just right. That sounds like far too much effort to me, frankly.

So, I've taken a page (OK, maybe a stray apostrophe from a footnote on a page...) from the Infinity Ward playbook and gone for CONTROVERSY.

It's no no russian but hey, I just stuck a sucker dart on a baby's face!

Click through to the full article to play the game... This one's in Flash rather than Unity - reminding myself how much better Unity is at 3D but also maybe working on Linux.

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Filed under  //   facebook   flash   game